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Inside Mac Games Volume 3 #12
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IMG 33 Dec 1995.iso
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More Goodies
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Text File
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1995-11-14
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44KB
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1,565 lines
O 1.1
/*
# GENERATED BY LEVMAP v 2.42.00
# (c) Yves BORCKMANS 1995
#
# GENTIME Tue Nov 14 04:41:24 1995
#
# AUTHOR Your Name
#
#
#
#
# GENERAL LEVEL INFORMATION
# =========================
*/
LEVELNAME SECBASE
/*
# 3D OBJECTS
# ==========
*/
PODS 7
POD: KYL3DO.3DO # 00
POD: GUN.3DO # 01
POD: MOUSEBOT.3DO # 02
POD: BASE.3DO # 03
POD: TIELO-3.3DO # 04
POD: ATFEET.3DO # 05
POD: ATAT.3DO # 06
/*
# SPRITES
# =======
*/
SPRS 14
SPR: IARMOR.WAX # 00
SPR: STORMFIN.WAX # 01
SPR: ILIFE.WAX # 02
SPR: COMMANDO.WAX # 03
SPR: TRIPLT.WAX # 04
SPR: BARREL.WAX # 05
SPR: TABLE.WAX # 06
SPR: CHAIR.WAX # 07
SPR: REEYEES.WAX # 08
SPR: OFFCFIN.WAX # 09
SPR: INTDROID.WAX # 10
SPR: EMSCULP.WAX # 11
SPR: PHASE2.WAX # 12
SPR: PHASE3X.WAX # 13
/*
# FRAMES
# ======
*/
FMES 18
FME: IENERGY.FME # 00
FME: IPOWER.FME # 01
FME: IAUTOGUN.FME # 02
FME: IMINES.FME # 03
FME: IDETS.FME # 04
FME: IMEDKIT.FME # 05
FME: IDET.FME # 06
FME: IFUSION.FME # 07
FME: IPLAZMA.FME # 08
FME: IMSLS.FME # 09
FME: ICANNON.FME # 10
FME: IKEYB.FME # 11
FME: ICHARGE.FME # 12
FME: IMORTAR.FME # 13
FME: ISHELLS.FME # 14
FME: IST-GUNU.FME # 15
FME: IPILE.FME # 16
FME: ICONCUS.FME # 17
/*
# SOUNDS
# ======
*/
SOUNDS 0
/*
# OBJECT DEFINITIONS
# ==================
*/
OBJECTS 242
/* 0 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 248.00 Y: 0.00 Z: 360.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 1 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 360.00 Y: 0.00 Z: 360.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 2 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 360.00 Y: 0.00 Z: 248.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 3 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 248.00 Y: 0.00 Z: 248.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 4 : KYL3DO.3DO */
CLASS: 3D DATA: 0 X: 304.00 Y: -39.00 Z: 304.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: KEY
PAUSE: TRUE
VUE: SB_LAND.VUE "CONST01"
SEQEND
/* 5 : KYL3DO.3DO */
CLASS: 3D DATA: 0 X: 304.00 Y: -36.00 Z: 304.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: KEY
PAUSE: TRUE
VUE: SB_LAND.VUE "CONST01"
SEQEND
/* 6 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 344.00 Y: -37.00 Z: 264.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 7 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 264.00 Y: -37.00 Z: 264.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 8 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 264.00 Y: -37.00 Z: 344.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 9 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 344.00 Y: -37.00 Z: 344.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 10 : IARMOR.WAX */
CLASS: SPRITE DATA: 0 X: 356.00 Y: 0.00 Z: 384.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 11 : IARMOR.WAX */
CLASS: SPRITE DATA: 0 X: 356.00 Y: 0.00 Z: 380.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 12 : IARMOR.WAX */
CLASS: SPRITE DATA: 0 X: 352.00 Y: 0.00 Z: 380.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 13 : STORMFIN.WAX */
CLASS: SPRITE DATA: 1 X: 332.00 Y: 0.00 Z: 428.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 14 : STORMFIN.WAX */
CLASS: SPRITE DATA: 1 X: 460.00 Y: 0.00 Z: 468.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 15 : ILIFE.WAX */
CLASS: SPRITE DATA: 2 X: 516.00 Y: 0.00 Z: 436.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: LIFE
LOGIC: ANIM
SEQEND
/* 16 : IPOWER.FME */
CLASS: FRAME DATA: 1 X: 512.00 Y: 0.00 Z: 472.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 17 : IPOWER.FME */
CLASS: FRAME DATA: 1 X: 516.00 Y: 0.00 Z: 472.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 18 : IAUTOGUN.FME */
CLASS: FRAME DATA: 2 X: 516.00 Y: 0.00 Z: 468.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: AUTOGUN
SEQEND
/* 19 : IARMOR.WAX */
CLASS: SPRITE DATA: 0 X: 435.75 Y: 0.00 Z: 466.25 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 20 : IARMOR.WAX */
CLASS: SPRITE DATA: 0 X: 432.75 Y: 0.00 Z: 464.25 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 21 : IARMOR.WAX */
CLASS: SPRITE DATA: 0 X: 439.00 Y: 0.00 Z: 468.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 22 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 416.00 Y: 0.00 Z: 444.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: COMMANDO
SEQEND
/* 23 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 416.00 Y: 0.00 Z: 428.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 24 : STORMFIN.WAX */
CLASS: SPRITE DATA: 1 X: 332.00 Y: 0.00 Z: 444.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 25 : TRIPLT.WAX */
CLASS: SPRITE DATA: 4 X: 400.00 Y: 0.00 Z: 464.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ANIM
SEQEND
/* 26 : TRIPLT.WAX */
CLASS: SPRITE DATA: 4 X: 400.00 Y: 0.00 Z: 408.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ANIM
SEQEND
/* 27 : IPOWER.FME */
CLASS: FRAME DATA: 1 X: 458.00 Y: 0.00 Z: 502.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 28 : IMINES.FME */
CLASS: FRAME DATA: 3 X: 418.00 Y: 0.00 Z: 482.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MINES
SEQEND
/* 29 : BARREL.WAX */
CLASS: SPRITE DATA: 5 X: 414.00 Y: 0.00 Z: 482.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 30 : BARREL.WAX */
CLASS: SPRITE DATA: 5 X: 410.00 Y: 0.00 Z: 482.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 31 : BARREL.WAX */
CLASS: SPRITE DATA: 5 X: 394.00 Y: 0.00 Z: 506.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 32 : BARREL.WAX */
CLASS: SPRITE DATA: 5 X: 390.00 Y: 0.00 Z: 506.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 33 : IMINES.FME */
CLASS: FRAME DATA: 3 X: 386.00 Y: 0.00 Z: 506.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MINES
SEQEND
/* 34 : TRIPLT.WAX */
CLASS: SPRITE DATA: 4 X: 452.00 Y: 0.00 Z: 356.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ANIM
SEQEND
/* 35 : TRIPLT.WAX */
CLASS: SPRITE DATA: 4 X: 452.00 Y: 0.00 Z: 412.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ANIM
SEQEND
/* 36 : TRIPLT.WAX */
CLASS: SPRITE DATA: 4 X: 524.00 Y: 0.00 Z: 412.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ANIM
SEQEND
/* 37 : TRIPLT.WAX */
CLASS: SPRITE DATA: 4 X: 524.00 Y: 0.00 Z: 356.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ANIM
SEQEND
/* 38 : TABLE.WAX */
CLASS: SPRITE DATA: 6 X: 464.00 Y: 0.00 Z: 396.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 39 : CHAIR.WAX */
CLASS: SPRITE DATA: 7 X: 460.00 Y: 0.00 Z: 396.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 40 : TABLE.WAX */
CLASS: SPRITE DATA: 6 X: 440.00 Y: 0.00 Z: 372.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 41 : TABLE.WAX */
CLASS: SPRITE DATA: 6 X: 536.00 Y: 0.00 Z: 396.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 42 : TABLE.WAX */
CLASS: SPRITE DATA: 6 X: 508.00 Y: 0.00 Z: 372.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 43 : CHAIR.WAX */
CLASS: SPRITE DATA: 7 X: 468.00 Y: 0.00 Z: 396.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 44 : CHAIR.WAX */
CLASS: SPRITE DATA: 7 X: 436.00 Y: 0.00 Z: 372.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 45 : CHAIR.WAX */
CLASS: SPRITE DATA: 7 X: 444.00 Y: 0.00 Z: 372.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 46 : CHAIR.WAX */
CLASS: SPRITE DATA: 7 X: 532.00 Y: 0.00 Z: 396.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 47 : CHAIR.WAX */
CLASS: SPRITE DATA: 7 X: 540.00 Y: 0.00 Z: 396.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 48 : CHAIR.WAX */
CLASS: SPRITE DATA: 7 X: 512.00 Y: 0.00 Z: 372.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 49 : CHAIR.WAX */
CLASS: SPRITE DATA: 7 X: 504.00 Y: 0.00 Z: 372.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 50 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 508.00 Y: 0.00 Z: 380.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: COMMANDO
SEQEND
/* 51 : REEYEES.WAX */
CLASS: SPRITE DATA: 8 X: 460.00 Y: 0.00 Z: 360.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REE_YEES
LOGIC: REE_YEES2
SEQEND
/* 52 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 9 X: 501.00 Y: 0.00 Z: 522.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICERR
SEQEND
/* 53 : GUN.3DO */
CLASS: 3D DATA: 1 X: 480.00 Y: -6.00 Z: 517.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TURRET
SEQEND
/* 54 : GUN.3DO */
CLASS: 3D DATA: 1 X: 522.00 Y: -6.00 Z: 517.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TURRET
SEQEND
/* 55 : REEYEES.WAX */
CLASS: SPRITE DATA: 8 X: 508.00 Y: 0.00 Z: 388.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REE_YEES
LOGIC: REE_YEES2
SEQEND
/* 56 : IDETS.FME */
CLASS: FRAME DATA: 4 X: 516.00 Y: 0.00 Z: 484.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATORS
SEQEND
/* 57 : IARMOR.WAX */
CLASS: SPRITE DATA: 0 X: 456.00 Y: 0.00 Z: 412.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 58 : IARMOR.WAX */
CLASS: SPRITE DATA: 0 X: 456.00 Y: 0.00 Z: 356.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 59 : IARMOR.WAX */
CLASS: SPRITE DATA: 0 X: 528.00 Y: 0.00 Z: 356.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 60 : IARMOR.WAX */
CLASS: SPRITE DATA: 0 X: 528.00 Y: 0.00 Z: 412.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 61 : SAFE */
CLASS: SAFE DATA: 0 X: 352.00 Y: 0.00 Z: 336.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
/* 62 : SAFE */
CLASS: SAFE DATA: 0 X: 384.00 Y: 0.00 Z: 448.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
/* 63 : SPIRIT */
CLASS: SPIRIT DATA: 0 X: 344.00 Y: -41.00 Z: 320.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PLAYER
EYE: TRUE
SEQEND
/* 64 : IMEDKIT.FME */
CLASS: FRAME DATA: 5 X: 418.00 Y: 0.00 Z: 506.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: MEDKIT
SEQEND
/* 65 : IMEDKIT.FME */
CLASS: FRAME DATA: 5 X: 386.00 Y: 0.00 Z: 482.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: MEDKIT
SEQEND
/* 66 : IMEDKIT.FME */
CLASS: FRAME DATA: 5 X: 416.00 Y: 0.00 Z: 506.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: MEDKIT
SEQEND
/* 67 : IMEDKIT.FME */
CLASS: FRAME DATA: 5 X: 388.00 Y: 0.00 Z: 482.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: MEDKIT
SEQEND
/* 68 : IDET.FME */
CLASS: FRAME DATA: 6 X: 469.00 Y: 53.00 Z: 330.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATOR
SEQEND
/* 69 : IDET.FME */
CLASS: FRAME DATA: 6 X: 469.00 Y: 53.00 Z: 326.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATOR
SEQEND
/* 70 : IDET.FME */
CLASS: FRAME DATA: 6 X: 469.00 Y: 53.00 Z: 322.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATOR
SEQEND
/* 71 : IDET.FME */
CLASS: FRAME DATA: 6 X: 469.00 Y: 53.00 Z: 318.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATOR
SEQEND
/* 72 : IPOWER.FME */
CLASS: FRAME DATA: 1 X: 469.00 Y: 53.00 Z: 367.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 73 : IPOWER.FME */
CLASS: FRAME DATA: 1 X: 469.00 Y: 53.00 Z: 365.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 74 : IPOWER.FME */
CLASS: FRAME DATA: 1 X: 469.00 Y: 53.00 Z: 355.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 75 : IPOWER.FME */
CLASS: FRAME DATA: 1 X: 469.00 Y: 53.00 Z: 357.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 76 : IFUSION.FME */
CLASS: FRAME DATA: 7 X: 469.00 Y: 53.00 Z: 361.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: FUSION
SEQEND
/* 77 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 9 X: 597.00 Y: 77.00 Z: 317.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICERY
SEQEND
/* 78 : GUN.3DO */
CLASS: 3D DATA: 1 X: 597.00 Y: 70.00 Z: 330.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TURRET
SEQEND
/* 79 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 602.00 Y: 56.00 Z: 406.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 80 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 608.00 Y: 56.00 Z: 406.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 81 : STORMFIN.WAX */
CLASS: SPRITE DATA: 1 X: 496.00 Y: 58.00 Z: 292.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 82 : STORMFIN.WAX */
CLASS: SPRITE DATA: 1 X: 508.00 Y: 58.00 Z: 292.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 83 : INTDROID.WAX */
CLASS: SPRITE DATA: 10 X: 524.00 Y: 45.00 Z: 322.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: INT_DROID
SEQEND
/* 84 : INTDROID.WAX */
CLASS: SPRITE DATA: 10 X: 552.00 Y: 70.00 Z: 290.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: INT_DROID
SEQEND
/* 85 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 486.00 Y: 56.00 Z: 356.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 86 : MOUSEBOT.3DO */
CLASS: 3D DATA: 2 X: 608.00 Y: 56.00 Z: 340.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: MOUSEBOT
SEQEND
/* 87 : STORMFIN.WAX */
CLASS: SPRITE DATA: 1 X: 528.00 Y: 56.00 Z: 348.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 88 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 344.00 Y: 0.00 Z: 472.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 89 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 348.00 Y: 0.00 Z: 472.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 90 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 352.00 Y: 0.00 Z: 472.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 91 : ILIFE.WAX */
CLASS: SPRITE DATA: 2 X: 566.00 Y: 0.00 Z: 678.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: -2
SEQ
LOGIC: LIFE
LOGIC: ANIM
SEQEND
/* 92 : EMSCULP.WAX */
CLASS: SPRITE DATA: 11 X: 488.00 Y: 56.00 Z: 436.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 93 : EMSCULP.WAX */
CLASS: SPRITE DATA: 11 X: 364.00 Y: 56.00 Z: 436.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 94 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 372.00 Y: 56.00 Z: 436.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 95 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 372.00 Y: 56.00 Z: 444.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 96 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 364.00 Y: 56.00 Z: 444.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 97 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 480.00 Y: 56.00 Z: 436.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 98 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 480.00 Y: 56.00 Z: 444.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 99 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 488.00 Y: 56.00 Z: 444.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 100 : IPOWER.FME */
CLASS: FRAME DATA: 1 X: 392.00 Y: 56.00 Z: 500.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 101 : IPOWER.FME */
CLASS: FRAME DATA: 1 X: 392.00 Y: 56.00 Z: 492.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 102 : IPOWER.FME */
CLASS: FRAME DATA: 1 X: 392.00 Y: 56.00 Z: 496.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 103 : IPOWER.FME */
CLASS: FRAME DATA: 1 X: 352.00 Y: 56.00 Z: 472.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 104 : IPOWER.FME */
CLASS: FRAME DATA: 1 X: 352.00 Y: 56.00 Z: 460.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 105 : IPOWER.FME */
CLASS: FRAME DATA: 1 X: 332.00 Y: 86.25 Z: 428.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 106 : IPOWER.FME */
CLASS: FRAME DATA: 1 X: 345.94 Y: 91.75 Z: 432.39 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 107 : IPOWER.FME */
CLASS: FRAME DATA: 1 X: 348.00 Y: 91.75 Z: 436.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 108 : IPOWER.FME */
CLASS: FRAME DATA: 1 X: 336.00 Y: 86.25 Z: 428.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 109 : IPLAZMA.FME */
CLASS: FRAME DATA: 8 X: 364.00 Y: 100.00 Z: 544.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PLASMA
SEQEND
/* 110 : IPLAZMA.FME */
CLASS: FRAME DATA: 8 X: 364.00 Y: 100.00 Z: 540.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PLASMA
SEQEND
/* 111 : IPLAZMA.FME */
CLASS: FRAME DATA: 8 X: 368.00 Y: 100.00 Z: 540.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PLASMA
SEQEND
/* 112 : IMSLS.FME */
CLASS: FRAME DATA: 9 X: 512.00 Y: 100.00 Z: 540.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MISSILES
SEQEND
/* 113 : ICANNON.FME */
CLASS: FRAME DATA: 10 X: 372.00 Y: 100.00 Z: 540.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: CANNON
SEQEND
/* 114 : IMSLS.FME */
CLASS: FRAME DATA: 9 X: 512.00 Y: 100.00 Z: 544.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PLASMA
SEQEND
/* 115 : IMSLS.FME */
CLASS: FRAME DATA: 9 X: 372.00 Y: 100.00 Z: 544.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MISSILES
SEQEND
/* 116 : IMSLS.FME */
CLASS: FRAME DATA: 9 X: 512.00 Y: 100.00 Z: 576.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MISSILES
SEQEND
/* 117 : IMSLS.FME */
CLASS: FRAME DATA: 9 X: 512.00 Y: 100.00 Z: 572.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MISSILES
SEQEND
/* 118 : IMSLS.FME */
CLASS: FRAME DATA: 9 X: 368.00 Y: 100.00 Z: 544.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MISSILES
SEQEND
/* 119 : STORMFIN.WAX */
CLASS: SPRITE DATA: 1 X: 496.00 Y: 100.00 Z: 576.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 120 : STORMFIN.WAX */
CLASS: SPRITE DATA: 1 X: 496.00 Y: 100.00 Z: 540.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 121 : PHASE2.WAX */
CLASS: SPRITE DATA: 12 X: 488.00 Y: 100.00 Z: 572.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: D_TROOP2
BOSS: TRUE
SEQEND
/* 122 : PHASE2.WAX */
CLASS: SPRITE DATA: 12 X: 488.00 Y: 100.00 Z: 544.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: D_TROOP2
BOSS: TRUE
SEQEND
/* 123 : GUN.3DO */
CLASS: 3D DATA: 1 X: 344.00 Y: 85.00 Z: 560.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TURRET
SEQEND
/* 124 : GUN.3DO */
CLASS: 3D DATA: 1 X: 344.00 Y: 85.00 Z: 524.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TURRET
SEQEND
/* 125 : GUN.3DO */
CLASS: 3D DATA: 1 X: 344.00 Y: 85.00 Z: 488.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TURRET
SEQEND
/* 126 : PHASE3X.WAX */
CLASS: SPRITE DATA: 13 X: 468.00 Y: 100.00 Z: 680.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: D_TROOP3
BOSS: TRUE
SEQEND
/* 127 : IMSLS.FME */
CLASS: FRAME DATA: 9 X: 484.00 Y: 100.00 Z: 600.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MISSILES
SEQEND
/* 128 : IMSLS.FME */
CLASS: FRAME DATA: 9 X: 388.00 Y: 100.00 Z: 600.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MISSILES
SEQEND
/* 129 : IPLAZMA.FME */
CLASS: FRAME DATA: 8 X: 384.00 Y: 100.00 Z: 696.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PLASMA
SEQEND
/* 130 : IPLAZMA.FME */
CLASS: FRAME DATA: 8 X: 388.00 Y: 100.00 Z: 696.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PLASMA
SEQEND
/* 131 : IPLAZMA.FME */
CLASS: FRAME DATA: 8 X: 384.00 Y: 100.00 Z: 692.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PLASMA
SEQEND
/* 132 : IPLAZMA.FME */
CLASS: FRAME DATA: 8 X: 484.00 Y: 100.00 Z: 696.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PLASMA
SEQEND
/* 133 : IPLAZMA.FME */
CLASS: FRAME DATA: 8 X: 484.00 Y: 100.00 Z: 692.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PLASMA
SEQEND
/* 134 : IPLAZMA.FME */
CLASS: FRAME DATA: 8 X: 480.00 Y: 100.00 Z: 696.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PLASMA
SEQEND
/* 135 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 9 X: 506.00 Y: 100.00 Z: 559.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: I_OFFICER
SEQEND
/* 136 : STORMFIN.WAX */
CLASS: SPRITE DATA: 1 X: 420.00 Y: 56.00 Z: 528.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 137 : STORMFIN.WAX */
CLASS: SPRITE DATA: 1 X: 420.00 Y: 56.00 Z: 460.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 138 : EMSCULP.WAX */
CLASS: SPRITE DATA: 11 X: 364.00 Y: 56.00 Z: 552.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 139 : EMSCULP.WAX */
CLASS: SPRITE DATA: 11 X: 488.00 Y: 56.00 Z: 552.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 140 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 480.00 Y: 56.00 Z: 544.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 141 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 488.00 Y: 56.00 Z: 544.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 142 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 480.00 Y: 56.00 Z: 552.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 143 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 372.00 Y: 56.00 Z: 552.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 144 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 372.00 Y: 56.00 Z: 544.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 145 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 364.00 Y: 56.00 Z: 544.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 146 : BASE.3DO */
CLASS: 3D DATA: 3 X: 344.00 Y: 84.00 Z: 488.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 147 : BASE.3DO */
CLASS: 3D DATA: 3 X: 344.00 Y: 84.00 Z: 524.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 148 : BASE.3DO */
CLASS: 3D DATA: 3 X: 344.00 Y: 84.00 Z: 560.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 149 : STORMFIN.WAX */
CLASS: SPRITE DATA: 1 X: 332.00 Y: 0.00 Z: 532.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 150 : STORMFIN.WAX */
CLASS: SPRITE DATA: 1 X: 332.00 Y: 0.00 Z: 516.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 151 : IARMOR.WAX */
CLASS: SPRITE DATA: 0 X: 592.00 Y: 0.00 Z: 648.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 152 : IARMOR.WAX */
CLASS: SPRITE DATA: 0 X: 592.00 Y: 0.00 Z: 652.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 153 : IARMOR.WAX */
CLASS: SPRITE DATA: 0 X: 588.00 Y: 0.00 Z: 648.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 154 : IARMOR.WAX */
CLASS: SPRITE DATA: 0 X: 512.00 Y: 0.00 Z: 692.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 155 : IARMOR.WAX */
CLASS: SPRITE DATA: 0 X: 512.00 Y: 0.00 Z: 688.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 156 : IARMOR.WAX */
CLASS: SPRITE DATA: 0 X: 516.00 Y: 0.00 Z: 692.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 157 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 344.00 Y: 0.00 Z: 488.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 158 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 348.00 Y: 0.00 Z: 488.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 159 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 352.00 Y: 0.00 Z: 488.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 160 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 540.00 Y: 0.00 Z: 668.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 161 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 592.00 Y: 0.00 Z: 692.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 162 : SAFE */
CLASS: SAFE DATA: 0 X: 320.00 Y: 0.00 Z: 576.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
/* 163 : SAFE */
CLASS: SAFE DATA: 0 X: 464.00 Y: 56.00 Z: 528.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
/* 164 : SAFE */
CLASS: SAFE DATA: 0 X: 480.00 Y: 56.00 Z: 368.00 PCH: 0.00 YAW: 130.00 ROL: 0.00 DIFF: 1
/* 165 : IKEYB.FME */
CLASS: FRAME DATA: 11 X: 124.00 Y: -2.00 Z: 384.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BLUE
SEQEND
/* 166 : SAFE */
CLASS: SAFE DATA: 0 X: 288.00 Y: 0.00 Z: 480.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
/* 167 : TIELO-3.3DO */
CLASS: 3D DATA: 4 X: 184.00 Y: -16.00 Z: 396.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: KEY
PAUSE: TRUE
VUE: SB_LAND.VUE "CONST01"
SEQEND
/* 168 : TIELO-3.3DO */
CLASS: 3D DATA: 4 X: 220.00 Y: -16.00 Z: 396.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: KEY
PAUSE: TRUE
VUE: SB_LAND.VUE "CONST01"
SEQEND
/* 169 : TIELO-3.3DO */
CLASS: 3D DATA: 4 X: 220.00 Y: -16.00 Z: 540.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: KEY
PAUSE: TRUE
VUE: SB_LAND.VUE "CONST01"
SEQEND
/* 170 : TIELO-3.3DO */
CLASS: 3D DATA: 4 X: 184.00 Y: -16.00 Z: 540.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: KEY
PAUSE: TRUE
VUE: SB_LAND.VUE "CONST01"
SEQEND
/* 171 : TIELO-3.3DO */
CLASS: 3D DATA: 4 X: 148.00 Y: -16.00 Z: 540.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: KEY
PAUSE: TRUE
VUE: SB_LAND.VUE "CONST01"
SEQEND
/* 172 : TIELO-3.3DO */
CLASS: 3D DATA: 4 X: 112.00 Y: -16.00 Z: 540.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: KEY
PAUSE: TRUE
VUE: SB_LAND.VUE "CONST01"
SEQEND
/* 173 : TIELO-3.3DO */
CLASS: 3D DATA: 4 X: 148.00 Y: -16.00 Z: 396.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: KEY
PAUSE: TRUE
VUE: SB_LAND.VUE "CONST01"
SEQEND
/* 174 : TIELO-3.3DO */
CLASS: 3D DATA: 4 X: 112.00 Y: -16.00 Z: 396.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: KEY
PAUSE: TRUE
VUE: SB_LAND.VUE "CONST01"
SEQEND
/* 175 : ATFEET.3DO */
CLASS: 3D DATA: 5 X: 164.00 Y: -64.00 Z: 468.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
/* 176 : ATAT.3DO */
CLASS: 3D DATA: 6 X: 164.00 Y: -64.00 Z: 468.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 1
/* 177 : STORMFIN.WAX */
CLASS: SPRITE DATA: 1 X: 216.00 Y: 0.00 Z: 496.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: TROOP
SEQEND
/* 178 : STORMFIN.WAX */
CLASS: SPRITE DATA: 1 X: 216.00 Y: 0.00 Z: 480.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: TROOP
SEQEND
/* 179 : STORMFIN.WAX */
CLASS: SPRITE DATA: 1 X: 216.00 Y: 0.00 Z: 464.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: TROOP
SEQEND
/* 180 : STORMFIN.WAX */
CLASS: SPRITE DATA: 1 X: 216.00 Y: 0.00 Z: 448.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: TROOP
SEQEND
/* 181 : STORMFIN.WAX */
CLASS: SPRITE DATA: 1 X: 216.00 Y: 0.00 Z: 432.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: TROOP
SEQEND
/* 182 : STORMFIN.WAX */
CLASS: SPRITE DATA: 1 X: 232.00 Y: 0.00 Z: 496.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 183 : STORMFIN.WAX */
CLASS: SPRITE DATA: 1 X: 232.00 Y: 0.00 Z: 480.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 184 : STORMFIN.WAX */
CLASS: SPRITE DATA: 1 X: 232.00 Y: 0.00 Z: 464.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 185 : STORMFIN.WAX */
CLASS: SPRITE DATA: 1 X: 232.00 Y: 0.00 Z: 448.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 186 : STORMFIN.WAX */
CLASS: SPRITE DATA: 1 X: 232.00 Y: 0.00 Z: 432.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 187 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 9 X: 200.00 Y: 0.00 Z: 432.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: I_OFFICER
LOGIC: I_OFFICERR
LOGIC: I_OFFICERB
LOGIC: I_OFFICERY
LOGIC: I_OFFICER1
LOGIC: I_OFFICER2
LOGIC: I_OFFICER3
LOGIC: I_OFFICER4
LOGIC: I_OFFICER5
SEQEND
/* 188 : STORMFIN.WAX */
CLASS: SPRITE DATA: 1 X: 200.00 Y: -64.00 Z: 456.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 2
SEQ
TYPE: TROOP
SEQEND
/* 189 : STORMFIN.WAX */
CLASS: SPRITE DATA: 1 X: 200.00 Y: -64.00 Z: 480.00 PCH: 0.00 YAW: 91.00 ROL: 0.00 DIFF: 2
SEQ
TYPE: TROOP
SEQEND
/* 190 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 272.00 Y: -24.00 Z: 480.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 191 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 272.00 Y: -24.00 Z: 456.00 PCH: 0.00 YAW: -91.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 192 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 296.00 Y: -24.00 Z: 432.00 PCH: 0.00 YAW: 190.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: COMMANDO
SEQEND
/* 193 : ICHARGE.FME */
CLASS: FRAME DATA: 12 X: 328.00 Y: -24.00 Z: 464.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SUPERCHARGE
SEQEND
/* 194 : IMORTAR.FME */
CLASS: FRAME DATA: 13 X: 328.00 Y: -24.00 Z: 468.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MORTAR
SEQEND
/* 195 : ISHELLS.FME */
CLASS: FRAME DATA: 14 X: 328.00 Y: -24.00 Z: 472.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHELLS
SEQEND
/* 196 : ISHELLS.FME */
CLASS: FRAME DATA: 14 X: 328.00 Y: -24.00 Z: 476.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHELLS
SEQEND
/* 197 : ISHELLS.FME */
CLASS: FRAME DATA: 14 X: 328.00 Y: -24.00 Z: 480.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHELLS
SEQEND
/* 198 : ISHELLS.FME */
CLASS: FRAME DATA: 14 X: 328.00 Y: -24.00 Z: 484.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHELLS
SEQEND
/* 199 : IST-GUNU.FME */
CLASS: FRAME DATA: 15 X: 344.00 Y: 0.00 Z: 692.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 200 : IST-GUNU.FME */
CLASS: FRAME DATA: 15 X: 348.00 Y: 0.00 Z: 692.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 201 : IST-GUNU.FME */
CLASS: FRAME DATA: 15 X: 352.00 Y: 0.00 Z: 692.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 202 : IST-GUNU.FME */
CLASS: FRAME DATA: 15 X: 364.00 Y: 0.00 Z: 684.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 203 : IST-GUNU.FME */
CLASS: FRAME DATA: 15 X: 364.00 Y: 0.00 Z: 680.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 204 : IST-GUNU.FME */
CLASS: FRAME DATA: 15 X: 364.00 Y: 0.00 Z: 676.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 205 : IST-GUNU.FME */
CLASS: FRAME DATA: 15 X: 296.00 Y: 0.00 Z: 692.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 206 : IST-GUNU.FME */
CLASS: FRAME DATA: 15 X: 292.00 Y: 0.00 Z: 692.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 207 : IST-GUNU.FME */
CLASS: FRAME DATA: 15 X: 288.00 Y: 0.00 Z: 692.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 208 : IST-GUNU.FME */
CLASS: FRAME DATA: 15 X: 264.00 Y: 0.00 Z: 700.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 209 : IST-GUNU.FME */
CLASS: FRAME DATA: 15 X: 260.00 Y: 0.00 Z: 700.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 210 : IST-GUNU.FME */
CLASS: FRAME DATA: 15 X: 256.00 Y: 0.00 Z: 700.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 211 : IST-GUNU.FME */
CLASS: FRAME DATA: 15 X: 244.00 Y: 0.00 Z: 688.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 212 : IST-GUNU.FME */
CLASS: FRAME DATA: 15 X: 244.00 Y: 0.00 Z: 684.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 213 : IST-GUNU.FME */
CLASS: FRAME DATA: 15 X: 244.00 Y: 0.00 Z: 680.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 214 : IST-GUNU.FME */
CLASS: FRAME DATA: 15 X: 320.00 Y: 0.00 Z: 700.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 215 : IST-GUNU.FME */
CLASS: FRAME DATA: 15 X: 324.00 Y: 0.00 Z: 700.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 216 : IST-GUNU.FME */
CLASS: FRAME DATA: 15 X: 328.00 Y: 0.00 Z: 700.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 217 : ISHELLS.FME */
CLASS: FRAME DATA: 14 X: 332.00 Y: 0.00 Z: 692.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHELLS
SEQEND
/* 218 : ISHELLS.FME */
CLASS: FRAME DATA: 14 X: 332.00 Y: 0.00 Z: 688.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHELLS
SEQEND
/* 219 : ISHELLS.FME */
CLASS: FRAME DATA: 14 X: 336.00 Y: 0.00 Z: 688.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHELLS
SEQEND
/* 220 : ISHELLS.FME */
CLASS: FRAME DATA: 14 X: 272.00 Y: 0.00 Z: 688.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHELLS
SEQEND
/* 221 : ISHELLS.FME */
CLASS: FRAME DATA: 14 X: 276.00 Y: 0.00 Z: 692.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHELLS
SEQEND
/* 222 : ISHELLS.FME */
CLASS: FRAME DATA: 14 X: 276.00 Y: 0.00 Z: 688.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHELLS
SEQEND
/* 223 : ISHELLS.FME */
CLASS: FRAME DATA: 14 X: 332.00 Y: 0.00 Z: 700.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHELLS
SEQEND
/* 224 : ISHELLS.FME */
CLASS: FRAME DATA: 14 X: 332.00 Y: 0.00 Z: 704.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHELLS
SEQEND
/* 225 : ISHELLS.FME */
CLASS: FRAME DATA: 14 X: 336.00 Y: 0.00 Z: 704.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHELLS
SEQEND
/* 226 : IMORTAR.FME */
CLASS: FRAME DATA: 13 X: 336.00 Y: 0.00 Z: 700.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MORTAR
SEQEND
/* 227 : ISHELLS.FME */
CLASS: FRAME DATA: 14 X: 284.00 Y: 0.00 Z: 704.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHELLS
SEQEND
/* 228 : ISHELLS.FME */
CLASS: FRAME DATA: 14 X: 284.00 Y: 0.00 Z: 700.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHELLS
SEQEND
/* 229 : IMORTAR.FME */
CLASS: FRAME DATA: 13 X: 280.00 Y: 0.00 Z: 700.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MORTAR
SEQEND
/* 230 : ISHELLS.FME */
CLASS: FRAME DATA: 14 X: 280.00 Y: 0.00 Z: 704.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHELLS
SEQEND
/* 231 : ISHELLS.FME */
CLASS: FRAME DATA: 14 X: 244.00 Y: 0.00 Z: 696.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHELLS
SEQEND
/* 232 : ISHELLS.FME */
CLASS: FRAME DATA: 14 X: 248.00 Y: 0.00 Z: 700.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHELLS
SEQEND
/* 233 : ISHELLS.FME */
CLASS: FRAME DATA: 14 X: 248.00 Y: 0.00 Z: 696.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHELLS
SEQEND
/* 234 : IPILE.FME */
CLASS: FRAME DATA: 16 X: 268.00 Y: 0.00 Z: 708.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PILE
SEQEND
/* 235 : IPILE.FME */
CLASS: FRAME DATA: 16 X: 276.00 Y: 0.00 Z: 708.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PILE
SEQEND
/* 236 : IPILE.FME */
CLASS: FRAME DATA: 16 X: 284.00 Y: 0.00 Z: 708.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PILE
SEQEND
/* 237 : ICONCUS.FME */
CLASS: FRAME DATA: 17 X: 360.00 Y: 0.00 Z: 696.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: CONCUSSION
SEQEND
/* 238 : IPILE.FME */
CLASS: FRAME DATA: 16 X: 292.00 Y: -8.00 Z: 700.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PILE
SEQEND
/* 239 : IPILE.FME */
CLASS: FRAME DATA: 16 X: 348.00 Y: -8.00 Z: 700.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PILE
SEQEND
/* 240 : IPILE.FME */
CLASS: FRAME DATA: 16 X: 332.00 Y: 0.00 Z: 708.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PILE
SEQEND
/* 241 : IPILE.FME */
CLASS: FRAME DATA: 16 X: 340.00 Y: 0.00 Z: 708.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PILE
SEQEND